Wolfenstein is id Software's newest game title to hit shelves last week. When it was released, Wolfenstein received generally positive reviews from critics. The game received praise for its exciting single-player campaign, while the multiplayer component received the greatest criticism, viewed by some as a letdown compared to its predecessor Return to Castle Wolfenstein: Enemy Territory.
Regardless of how you feel about solo or multiplayer, there's no denying that Wolfenstein is a great looking game. Based on a heavily modified version of the id Tech 4 engine, the game can deliver cutting-edge graphics that compete with newer engines. The modifications to the engine include depth of field effects, post-processing effects, Havok physics, soft shading, and the addition of a supernatural area called "The Veil".
As with any new version of the game, there's always the chance that it won't, or at least not perform well, in your current setup. That is why we would like to offer you a range of tests based on new games like Wolfenstein, using a range of more recent and some less recent graphics cards.
This should give you a better idea of how the game will play on your current GPU. If the performance is not satisfactory, we can also provide an indication of what type of upgrade is required.
Like most first-person shooter games, Wolfenstein contains both single-player and multiplayer components and therefore had to decide how best to test in-game performance. While we would generally choose the most demanding side, after some preliminary testing we found that the performance was nearly the same in both cases, with the level design and complexity resulting in a greater variation in frames per second.
Ultimately, we decided to test in multiplayer to create and run a long, action-packed time demo. As part of our test, we also collected screenshots to compare the image quality.
You will immediately notice that Wolfenstein has only a few adjustable settings for visual quality. The game itself is not very challenging, but there is no way to reduce the visual effects for entry-level hardware. In this case, in most cases, you will have to resort to reducing the screen resolution to increase the FPS.