Splash Damage is no newcomer to the first person shooter genre, having released two Wolfenstein games, Doom 3 and Enemy Territory: Quake Wars, in the past decade. With a portfolio of highly acclaimed titles, we were very excited to see the studio's latest creation (see our list: Most Awaited PC Games 2011).
Released a week ago, Brink is a class-based multiplayer first-person shooter that was created using a modified version of idTech 4, a game engine developed and licensed by id Software and used by Bethesda Softworks, the people behind The Elder Scrolls, was released along with recent iterations of Fallout.
Although Brink includes both single-player and co-op components, Splash Damage's development efforts are mostly focused on multiplayer. As representatives of one of two factions, up to 16 people can duck on eight maps on "The Ark", a once utopian city that hovers over the flooded remains of the earth.
The Ark is a man-made city designed to be an experimental, self-sufficient habitat inhabited by both the creators and their descendants, as well as thousands of Earth’s refugees who have fled amid rapidly rising oceans. Tensions are mounting as both groups (known as Resistance and Security) approach civil war.
The players take on the role of a soldier, medic, engineer or agent – similar to Wolfenstein: Enemy Territory and Enemy Territory: Quake Wars. Despite a revised class system, Brink attaches great importance to character customization with supposedly 102 quadrillion available combinations (that's a lot of zeros).
The game has received mixed reviews since it launched last week – many reviewers like the game, others say it is unpolished and even incomplete. Unfortunately, this has become a general trend for video games. If you look at the last half a dozen titles we've tested, none of them have escaped the need for a zero-day patch.
That said, we're optimistic about Brink as it's an exciting, fast-paced first-person shooter that should run fine on a wide variety of hardware – as we suspect. Read on to see how the game works with a dozen current and previous generation GPUs, priced between $ 100 and $ 700.