After a first look at Battlefield V during the open beta, we're back to review the GPU performance for the game's official release. It was early September when we gave the game a first twist and found solid performance from both AMD and Nvidia GPUs.
The only problem we faced with this test was that our benchmarks were limited to the multiplayer part, which makes collecting accurate and reliable data very difficult.
The multiplayer part of the game is useful for testing a single hardware configuration as it is very tiring and gives you a good idea of how this setup deals with the game. However, comparing this data directly with a second system is difficult and time-consuming because the error rate is higher. Therefore, comparing half a dozen or more hardware configurations is not a viable option.
For this reason, we are using the single player campaign for this test. Since we're currently only dealing with GPU performance, this shouldn't be a problem. In this way, we were able to compare a total of 38 graphics cards from the new and previous generation from AMD and Nvidia.
For this benchmark session, & # 39; Operation Dragoon & # 39; selected. The test begins at a checkpoint where the anti-aircraft positions are to be destroyed and lasts 60 seconds. We start with a few shots with a sniper rifle, then move left and take a path along the side of the base. From there we take a few more shots and continue moving along the left side of the base until the test ends. The results are based on an average of three runs.
The tests were performed at 1080p, 1440p and 4K resolutions using the Ultra quality preset and DirectX 11. During the game's beta, we found that DX12 caused frame time issues with noticeable stuttering, and unfortunately that still seems to be the case. This is also terrible news for the raytracing functions that have not yet been included.
To update: Live now TechSpots real-time ray tracing performance test for Battlefield V.
For this benchmark, we use our newly updated GPU test bench with a Core i9-9900K with 5 GHz and 16 GB DDR4-3400 memory. The driver 416.81 was used for GeForce cards and the driver adrenaline 18.11.1 for Radeon GPUs.
Starting with previous generation GPUs, we need a Radeon R9 390 or GeForce GTX 970 graphics card for an average of 60 fps at 1080p. If you want to keep the frame rate above 60 fps at all times, the R9 390X or GTX 980 is more suitable. We see consistent performance between the older AMD and Nvidia GPUs in Battlefield V, in fact Maxwell optimization seems to be a bit better than what we saw recently. So that's great news.
If you look at the latest generation of GPUs, you want the GTX 1060 3 GB or RX 570 for an average of 60 fps, both of which perform well at 1080p. Since the RX 570 is currently selling for just $ 150, this would without a doubt be my option for the Battlefield V budget.
For those who want to keep the 1080p frame rate above 60 fps at all times, the GeForce GTX 1060 6 GB or the Radeon RX 580 is just the thing. In addition, we are starting to enter overkill areas for many players. I would target something like the GTX 1080, RTX 2070 or Vega 64 for Battlefield V actions with a high refresh rate of 1080p.
Please note that we do not include any Radeon RX 400 series GPUs, as most of them have only been renamed RX 500 series.
If we jump to 1440p, we find very console-like 30fps from the GTX 960 and R9 380. The R9 390 and GTX 970 are about as slow as I would imagine, and even then I would lower the quality preset to high at 1440p.
For a smoother experience, you'll need a Fury or GTX 980 Ti GPU. Oddly enough, our nano graphics card, which shouldn't be much slower than the Fury, performed oddly in Battlefield V and arrived much slower than expected. We will review these results as soon as we are able to, but for the moment we are excluded from Battlefield V for any Origin account we have access to … due to excessive hardware changes, Cheers EA!
For current generation GPUs you need 6 GB 1060 or RX 580. The Radeon GPU seems to be the preferred option as it offers 16% more performance. We also see Vega 56 outperforming the GTX 1070 by 9%, while Vega 64 is the GTX 1080 and RTX 2070. However, if you want high frame rates, you can use the RTX 2080 or GTX 1080 Ti and not surpass some, supplied by the insane RTX 2080 Ti.
In the further course we have the 4K benchmark results and it is not surprising that the flagship GPUs from 2014 and 2015 no longer cut them (of course when using ultra quality settings).
The GTX 1080 Ti and RTX 2080 do well at 4K, but here the RTX 2080 Ti comes into its own and delivers over 60 fps at all times, which ensures a breathtaking 4K gaming experience. We have already said it and we will say it again. The RTX 2080 Ti is really something different for 4K games. It's an absurdly expensive GPU, but it's the only RTX graphics card that offers an experience that no other GPU can see.
At the end of our benchmark tests, we have a certain scaling performance with the GTX 1060 6GB and the RX 580. If we drop from Ultra to High, the performance of the RX 580 is increased by 22%, while we see a slightly larger increase of 25% for the GTX 1060.
From high to medium, the GTX 1060 rises massively by 33% and the RX 580 by 34%, and at this point it is not very important to look for the low quality preset.
In a perfect world, we would have shown you even more results, especially a test with about a dozen older GPUs at 1080p using the medium quality preset to give those of you using older hardware a good idea of what to expect . Unfortunately, due to Origin / EA's ridiculous hardware limitations, our accounts were blocked a few times until we were able to test again 24 hours later. That's why we've been looking at it for a while and believe that we have built a case that is strong enough to make recommendations.
Live now: TechSpots real-time ray tracing performance test for Battlefield V.
As before, those who want to play Battlefield V at 1080p / 60 fps in all their glory need nothing more than a GTX 970/1060, R9 390 or 570. Then at 1440p the Radeon Fury, Fury X, RX 580, GTX 980 Ti or GTX 1060 6 GB are required. Honestly, given the game's great looks, that's not a big task. In this sense, despite the still flawed DX12 implementation, the game plays very well when DirectX 11 is used.